Li
Fireball 1
The fireball is the staple of any fire mage, and is one of the standard elemental attacks for mages that diversify their spells, too. Fire magic is able to inherently cause more damage than most elements, so it is understandable that this basic spell is written in the spellbooks of most attack mages, even ones that specialize in other elements. When cast, the fireball itself forms about two feet in front of the caster and moves in a forward direction, making it impossible for a mage to use a fireball on anyone grappling him. In its least powerful incarnation, the fireball is about the size of a baseball and, unless the mage has learned a themed version of the spell, a blazing orange color. Unlike a baseball, however, the fireball is not thrown; rather, the spell instantly heads in the direction the caster aims it, and does not sway from its path for anything or anyone. Because of this, the spell is all but useless when the target has taken non-flammable cover, and care must be exercised when cast near anyone friendly to the mage.
In addition, the fireball behaves at least somewhat like real fire--if it passes completely through a body of water, it is extinguished instantly, making the spell worthless underwater. In rain or other cases where less than the entire fireball is surrounded by water, though, the spell still works fine and the fireball heads towards it designated target. If the spell misses near materials that the GM deems flammable, there is usually a 1 in 4 chance that it will catch fire.
MP: 8
Cost: $50
Difficulty: 6
Oppose: Agi 9
Range: 60
Targets: 1
Damage: 2d10
Duration: N/A