Racial Advantages: Odd-sized: Small3
Racial Disadvantages: Curious, Obsession: Picking apart machines
Multi-Task xX/Day: When repairing and maintaining equipment, Gremlins have the astounding ability
to practically be in two places at once. X times per day, they may take a second repair action while
acting as the engineer of a ship. If they have a facet that allows them to build machines, they may use this ability to reduce the build time by 30 minutes per use of this ability, down to a minimum of 1 hour.
Sabotage +X: The Gremlin gets a bonus when attempting to sabotage any device. They may attempt to
cause any malfunction in a machine that they can get into with a difficulty equal to 2+the repair
difficulty of the problem in question. If the Gremlin successfully sabotages the equipment, the difficulty
to repair the problem is raised by the amount by which the Gremlin exceeded the sabotage roll.