Work in Progress [everything]
Quotes -
"These things keep getting in the way"
[swats tail] "stop that you pervert"
"He's cute, oh stop thinking that, study, study, study."
General Appearance - Kalina appears (currently) as a young (well-developed) high school girl with very long loose flowing hair that comes down to her waist. She occasionally ties it back into a pony-tail, or braids it when the unfortunate physical activity requires it. She has a slim, but well developed figure, and generally has a slight smile, and an inquisitive gaze on her face. Her eyes have black sclera (the normal "whites" of the eye) with bright crimson red eyes that seem to glow in the darkness or dim light. Her hair is silvery-white, with the last foot or so turning slowly into a crimson red. Her complexion is a healthy looking tanned bronze, and her lips are a deep crimson as well. Her wings are a slightly glossy black on the outside, with a greyish-red interior, and she often folds them around herself like a cloak when she feels unnerved or is trying to downplay her new-found sexuality. Her horns are likewise a glossy black, and she occasionally wears rings on them to accentuate. Her tail has a mind of its own, swishing behind her in a seductive manner, and appears a glossy black, like her wings, except for the final tip which shifts to a crimson red.
Kalina naturally walks and carries herself in a seductive manner when she is not thinking about it, but when she is, she attempts to walk less sexually, and fold her wings over herself to make herself seem more "decent". She often has a distant stare, indicating she is deep in thought.
Notes:
Name: Kalina Swiesyn
Race: Deviling [Succubus]
Disposition: Mentor
Facet: Mage
Gender: Female
Homeworld: Wysteria II
Age: Teenage? (Older then she looks)
Hair: silvery-white, with the last foot or so turning slowly into a crimson red
Eyes: black sclera (the normal "whites of the eye) with bright crimson red irises that seem to glow in the darkness or dim light.
Wings: slightly glossy black on the outside, with a greyish-red interior
Height: 5' 4''/1.78m (Currently)
Total HP:
Total MP:
45
17
Gear:
$$$: 15
Allowance: 3/hour (Job: [Chocolate] Apology Deliveries)
Job Skills: Home Ec./Music
Job Stats: Personality, Intelligence, Agility
Job Perks: Tips x 6, Fulfillment, Discount (Chocolate!) 10%
Threat Level: 3
Size: Medium
Hit Points: 6+5+6
Mental Points: 15+15+15
Spell MP Cap: 10
Advantages:
Disadvantages:
Experience Remaining: +
Racial Abilities:
Pheromones +X: Every day, the Succubus gets a bonus to pheromones equal to +X. They may distribute
that bonus to any infatuation attempts made to make targets during the day.
Drain MP X: Once per day, a Succubus may instruct a charmed male target to allow her to drain his MP.
The target must be willing, or the Succubus must have successfully made an infatuation attempt on the
target. The drain action takes two hand actions from the Succubus, and the MP amount in the power is
removed from the target and restored to the Succubus, up to the Succubus’s max MP. If the target does
not have all the MP, then they are put into negatives. The Succubus cannot put a target at farther than
-10, and if the victim is short the MP by more than 10, the Succubus recovers the target’s total MP +10.
Mage Abilities:
Spells X MP(Any):Mages can cast spells costing up to X MP.
Restrictions: None. Mages can learn and cast any spell, and can summon normally.
Casting Cost: None. Mages cast spells for free.
Spell Alterations: Again, none. Mages cast spells in their most pure form.
Casting Actions/Stat/Skill: One hand action and one talk action. Mages may use their Magic skill with either their Personality or Intelligence stat to overcome the casting difficulty of the spell.
Learning spells: Mages know all of the spells in their spellbook, and the time it takes the mage to write the spell in their book is equal to the MP cost of the spell in minutes. They must take the time to write the spell down in their spellbook before they have truly learned it, though they may cast spells that are written down somewhere else as long as they can see them. If this is a textbook or teacher's blackboard, there is no penalty for casting, but if it is another spellbook, there is a -5 penalty to cast these spells as the mage must wade through the other writer's handwriting. Mages need not keep their spellbooks on them, but if they can see the spell in their book, they get a +3 bonus to casting it. Remember that holding a spellbook up takes a hand action, and even if the spellbook's held up some other way, it takes a hand action to turn the page if the mage chooses to cast another spell. Mages can also learn spells from scrolls bought at magic stores located throughout the city. These scrolls have a cost equal to the spell’s listed cost.
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