Casting Time : 1 Action
Range : 120 feet
Components : V, S, M (A Fragment of Igneous Rock)
Duration : Concentration, up to 10 Minutes
Blazing meteors of brimstone and felfire plummet to the ground at three different points you can see within range. Each creature in a 20-foot-radius sphere centered on each point you choose must make a Dexterity saving throw. The sphere spreads around corners. A creature takes 5d6 fire damage and 5d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one meteor strike is affected only once. The spell damages objects in the area and ignites flammable objects that aren't being worn or carried.
On your next turn, towering infernals appear at each of the three points where the meteorites fell, using the Bound Greater Infernal statblock. Each infernal begins in the space where a meteor fell, even if it is occupied, but must use its movement to move to an unoccupied space.
The infernals are allies to you and your companions. In combat, the infernals share your initiative count, but take their turns immediately after yours. They obey your verbal commands (no action required by you). If you don't issue any, they take the Dodge action and use their move to avoid danger. The infernals disappear when they drop to 0 hit points or when the spell ends, crumbling into rubble.
Classes : Warlock