Casting Time : 1 Action
Range : 60 feet
Components : V, S
Duration : Instantaneous
You cause the earth to deform at a point you can see within range. Every creature within 10 feet must make a Dexterity saving throw. Choose one of the effects below, affecting each creature which fails its save.
Sink; A creature is pulled into the earth, taking 1d8 bludgeoning damage and reducing its movement speed to zero until it or another creature within 5 feet spends an action to dig it free.
Slam; A creature is pushed 5 feet in a direction of your choice by a wave of earth, taking 2d8 bludgeoning damage and falling prone.
Impale; A creature takes 4d8 piercing damage.
Classes : Shaman