Casting Time : 1 Action
Range : 120 feet
Components : V, S
Duration : Instantaneous
You form a large spike of ice above your head, and launch it at a creature that you can see within range, causing it to shatter across their body. The target must make a Dexterity saving throw. It takes 8d8 + 40 cold damage on a failed save, or half as much damage on a successful one.
If this damage reduces a creature to 0 hit points, it is reduced to shards of ice, leaving behind everything it was wearing and carrying. The creature can be restored to life only by means of a true resurrection or a wish spell.
Classes : Mage