Casting Time : 1 Action
Range : 120 feet
Components : V, S
Duration : Instantaneous
You gesture to a point you can see within range, which then explodes with concussive arcane force. Each creature in a 10-foot-radius sphere centered on that point must make a Dexterity saving throw. On a failed save, a target takes 6d10 force damage, is pushed 10 feet away from the center of the sphere, and is knocked prone. On a successful save, a target takes half as much damage and suffers no other effects.
At Higher Levels : When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d10 for each slot level above 5th.
Classes : Mage