Casting Time : 1 Action
Range : 90 feet
Components : V, S, M (A Stone touched by elementals of Air, Fire, and Water)
Duration : Instantaneous
You unleash a bolt of pure elemental energy against a target you can see within range, which must make a Dexterity saving throw. A target takes takes 5d6 cold damage, 5d6 fire damage, and 5d6 lightning damage on a failed save, or half as much damage on a successful one.
At Higher Levels : When you cast this spell using a spell slot of 7th level or higher, the cold, fire, and lightning damage all increase by 1d6 for each slot level above 6th.
Classes : Shaman