Casting Time : 1 Action
Range : 60 feet
Components : V, S, M (Flint and Tinder or a Flame)
Duration : Concentration, Up to 1 minute
Fire springs from the ground within 10 feet of a point that you can see within range and lasts until the spell ends or until it is extinguished by any means. The fire extends 5 feet above the ground. Each time a creature starts its turn in the fire or enters it for the first time on a turn, it must succeed on a Dexterity saving throw or else take 1d10 fire damage.
The spell ignites any flammable objects in the fire that aren't being worn or carried.
At Higher Levels : When you cast this spell using a spell slot of 2nd level or higher, the radius of the effect increases by 10 feet for each slot level above 1st.