Shadow Spirit
Medium Monstrosity
Medium Monstrosity
Armor Class : 11 + the level of the spell (natural armor)
Hit Points : 35 + 15 for each spell level above 3rd
Speed : 40 ft.
| STR : 14 (+2) | DEX : 16 (+3) | CON : 16 (+3) | INT : 4 (-3) | WIS : 10 (±0) | CHA : 16 (+3) |
Damage Resistances : necrotic
Condition Immunities : frightened
Senses : darkvision 120 feet, passive Perception 11
Languages : understands the languages you speak
Challenge : X
Terror Frenzy (Fury Only) : The spirit has advantage on attack rolls against frightened creatures.
Weight of Sorrow (Despair Only) : Any creature, other than you, that starts its turn within 5 feet of the spirit has its speed reduced by 20 feet until the start of that creature's next turn.
Multiattack : The spirit makes a number of attacks equal to half this spell's level (rounded down).
Chilling Rend : Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d12 + 3 + the spell's level cold damage.
Dreadful Scream (1/Day) : The spirit screams. Each creature within 30 feet of it must succeed on a Wisdom saving throw against your spell save DC or be frightened for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Shadow Stealth (Fear Only) : While in dim light or darkness, the spirit takes the Hide action.