Casting Time : 1 Action
Range : 120 feet
Components : V, S
Duration : 1 Round
You sear a target you can see within range with burning moonfire or sunfire. The target must make a Dexterity saving throw. It takes 2d10 force damage (moonfire) or radiant damage (sunfire) on a failed save, or half as much damage on a successful one. If the target fails its saving throw, it takes an additional 2d10 damage of the same damage type at the end of its next turn.
At Higher Levels : When you cast this spell using a spell slot of 3rd level or higher, the immediate and delayed damage increase by 1d10 for each slot level above 2nd.
Classes : Druid
Subclasses : Balance Druid