Casting Time : 1 Action
Range : 120 feet
Components : V, S
Duration : Concentration, up to 1 Minute
You smite a creature you can see within range with righteous flame. Immediately, and at the end of each of its turns, the target must make a Dexterity saving throw. It takes 1d6 fire damage and 1d6 radiant damage on a failed save, or half as much damage on a successful one and the spell ends. For the spell's duration, the burning target sheds bright light in a 10-foot radius and dim light for an additional 10 feet. These magical flames can't be extinguished by nonmagical means.
At Higher Levels : When you cast this spell using a spell slot of 3rd level or higher, the fire and radiant damage both increase by 1d6 for each slot level above 2nd.
Classes : Priest