The dwarves of the land mainly exist within the certain parts of the Eastern Kingdoms, with the three different types of dwarves hailing in different places. They are also a curious race, due to their desire of archaeology and seeking to uncover their past.
Age : Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 40. On average, they live about 320 years.
Size : Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
Speed : Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
Languages : You can speak, read, and write Common and Dwarven.
Ability Score Increase : Your Constitution score increases by 2.
Darkvision : Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Dwarven Combat Training : You have proficiency with the battleaxe, handaxe, warhammer, pistol and rifle.
Subraces : Ancient divides among dwarves have resulted in three main subraces: ironforge dwarves, wildhammer dwarves, dark iron dwarves. Choose one of these subraces.
The Ironforge Dwarves hail from the chilly lands of Dun Morogh. These dwarves are often known for their military prowess and battle hardiness.
Ability Score Increase : Your Strength score increases by 1.
Dwarven Toughness : Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Stoneform : You can use your reaction when you are hit by a melee attack you can see to give yourself resistance towards bludgeoning, piercing, and slashing damage until the end of the next turn. You can't use this feature again until you finish a long rest.
The Wildhammer Dwarves mostly dwell within the Hinterlands and the Twilight Highlands. They are often a free-spirited folk who seek to soar the skies with their gryphon companions.
Ability Score Increase : Your Wisdom score increases by 1.
Aerie Dwelling : You're acclimated to high altitude, including elevations above 20,000 feet. You're also naturally adapted to cold climates.
Brave Beyond Reason : You have advantage on saving throws against being frightened.
Natural Handler : You gain proficiency with the Animal Handling skill, and have advantage on Wisdom (animal handling) checks made towards gryphons.
As a dark iron dwarf, you have a fiery temper and a fierce determination. Dark iron dwarves worshiped the firelord Ragnaros and gained an affinity for fire and flames.
Ability Score Increase : Your Intelligence score increases by 1.
Fireblood : You can cast the Lesser Restoration spell on yourself once with this trait, and you regain the ability to cast it this way when you finish a long rest.
Forged in Flames : You have resistance to fire damage.
Superior Darkvision : Your darkvision has a radius of 120 feet.