======== Camping in the warehouse ========
The group erect a magical hut to rest safely. It allows the group to rest safely and gather their powers and advance in skill. Yet outside the fortress others were not so lucky. Eddie finds there is a large bag of hash in the warehouse which he uses to make hash brownies. Kylorin sees the brownies and digs in as does Eddie. Soon they are rolling around and giggling while the others prepare to break camp.
Party comes out of magical hut to find Seraph spent all night guarding the pirates she was asked to guard the previous day. She is quite grumpy and refusing to talk to the party. Seraph has a bailing bucket she has filled with water and she is heating copper coins with flickers of flame from her mouth then dropping them into the water one at a time and testing the water temperature with one of her toes...
Grumpy at having been left out. Someone Celadon flatters her until she is somewhat willing to forgive the group. And Eddie joins in and offers her a brownie which Seraph eats eagerly,
======== Bosco's Bilge ========
Round of drunken pirates are full of bluster but after first real attack most surrender immediately when Celadon make sit clear how that is their only chance to survive. Bosco only surrenders after everyone else has abandoned him in the bar. Searching finds a small amount of treasure cleverly hidden in a deep hole beneath a footlocker. where a ring and potion were hidden with a lot of coinage.
Seraph still stoned out of her mind stumbles into the kitchen and sees a selection of cold eel she decides to reheat but when she tries to blow fire she instead blasts them with poison gas. She looks at the party in confusion but Eddie tells her it was just fire and her perception is confused. It soon becomes clear that Seraph has lost control of her breath and manages several different types of breath making both her and Kylorin scared that she is falling under Takhisis's sway. Eventually the group figures out that the fire breath potions have just awakened her draconic nature and she is gaining power including minor draconic spell casting and that the breath types are all just spell effects that she has been casting accidentally but only the hash brownies made is obvious because only when she was out of her mind did she slip up and do anything other than fire dart,.
======== River Mist ========
Kylorin blitzed out of her mind is being babysat bu River Mist who seeks to keep her and Eddie out of trouble though Eddie is more experienced at functioning in altered state. At some point during the stoner daze she uses lay on hands on herself and cures herself of the dazzled condition. A but miffed she does and treats Seraph as well who then destroys Eddies remaining brownies in retaliation.
River mist comforts Kylorin that she didn't mind watching over her even as bedraggled and salt encrusted as she was. (which one of the casters helped her cure). Having secured the harbor the party send some sendings to their allies to let them know how things stand.
=========== Long Distance Conversations ===========
Celadon to Grigg: “Stirge defeated, heavy damage, Laskilar captured; we now control pirate port in Jahaka Bay. Ortimay wants you here before dwarves drink all the plundered ale.”
Grigg: Ok.
Celadon to Dragonbait: “I’m not sure if this message will get through to you, but we will try to meet you in Orolunga in about a week’s time.”
Dragonbait: (5% chance of failing) (Sense of bemused-consternation-regret-firm-determination) You are assaulted with a wave of smells and meanings in quick succession.
Bemused:Toast-with-cinnamon apprehension:grass-clipping selected:fine-wine self:mint.
Companion:Summer-breeze decision:rain revenge:blood or:rusting-oiled-steel world:verdant-field.
Decided:Petrichor world:verdant-field not:burning-pitch self:mint.
I:Peppermint never:pitch doubted:old-ferns he:musk would:jasmine.
We:Minty-breeze departed:leather-and-sushine material-plane:ozone must:damp-stones destroy:pine-sap ring:frying-eggs winter:rotting-leaves
Celedon to Zitembe: “How fares Port Nyanzaru against the undead? We have smashed the pirate fleet. Will message if we find any more teleportation circles.”
Grandfather Zitembe: Otamu successful at Firefinger. Stuck no teleport. Inete says - Flee south soonest. Dragon comes for bejeweled ship. Misdirection exhausts it and gets you to lair.
Hearing the latest sending the party debate what to do. They could slip away to Oralunga to speak with the oracle but their allies are no longer there. They needed that to find where the city of Omu was. The party is unsure whether the prophecy is about the Dragon turtle Aramag or the Dragon Tinder. While they are debating Lindal has a whispered conversation with his Croc figurine which crawls down his are to point on the map at the location of Omu. Croc seems interested in going there. The party transfer the sails to the Emerald eye and pick a dozen skilled sailers to help Ortimay manage the ship and then they flee as fast as they can exiting the bay and almost managing to round the southwest peninsula before the dragon Tinder wings into the bay looking for her treasure seen from afar. The party sigh in relief at having outraced her.
=========== Sirens blaring ===========
The Emerald Eye narrowly avoids Tinder's attention as the dragon searches the bay for plunder. But with magic sails the party can out-sail the dragon.
When wounding the southern lip of the island the group encounter some sirens that lure ships into a reef. The bay is filled with specters as is the sky. The party kill the sirens but flee rather than fight a dozen specters in the darkness. Freya has to captian teh ship as Ortimay proves very susceptible to Siren control. Once again safe on the high seas Celadon uses the opportunity to cast one last sending
Celadon to Ryoka Feng: "Idiot DeVeers wouldn't deal; I will. Have Arctus location. Rendevous in Nangalore to discuss terms. Baths live up to reputation."
Ryoka Feng: Nice. When will you get there? Have agents there already.
Inspiration
Given out during session
Experience (challenge based) 600 Individual => 14981 cumulative
Sirens - (easy) 300
Spectres - (easy) 300
Challenge based XP notes from - https://dmdavid.com/tag/using-experience-points-to-make-your-dd-game-more-compelling/
Allies
Ortimay
Seraph
Undril Silvertusk
Hew Hackenstone
Musharib
5 dwarven siege experts
Treasure
ring animal friendship
58 gp, 140 sp, a potion of water breathing, and three black eye patches