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House of Masks
Welcome
Campaigns
After the Plague
Bestiary
Characters
Races
Summaries
00 - Freaks and Lyres
01 - Ying sing like anything
02 - Let sleeping gods lie
03 - Death and Rebirth
Baronies
Background
Characters
Graveyard
NPCs
House rules
Character creation
Using templates
Notable places
Religion
Sessions
Prelude
Session1
Session2
Session3
Session01
Session02
Session03
Session04
Session05
Session06
Session07
Session08
Session09
Session10
Session11
Session12
Session13
Session14
Session15
Session16
Session17
Session18
Session19
Session20
Session21
Session22
Session23
Session24
Session25
Session26
Session27
Session28
Session29
Session30
Session31
Session32
Session33
Session34
Session35
Session36
Session37
Session38
Session39
Session40
Session41
Session42
Session43
Session44
Session45
Session46
Session47
Session48
Session49
Session50
Session51
Session52
Session53
Session54
Session55
Session56
Session57
Session58
Session59
Session60
Session61
Session62
Session63
Session64
Session65
Session66
Cowboys
Chapter 1 - Train robbery / Kungfu Willie's Gang
Chapter 2 - Winterhaven
Chapter 3 - Leaving Winterhaven
Chapter 4 - Showdown at Indian Mesa
Characters
Edgar Crane (doctor)
Fredricks (prospector)
FĂ©lix Juarez (bandito)
Hoss (cowboy)
John Marshall (sheriff)
Wolf brother (indian)
Exodus
Characters
Apalala
Balaur
Bo Davis
Chelwyn
Fafnir
Freed Slave
Gammon
Jerkim
Lady Amalia
Laudraven
Meanie
Mikaela
Nosebiter
Pesha
Stump
Tasaria
Voldamordt
Zaitan
Goblin Dog
Goblin Troublemaker
Purpose
Sessions
Exodus1
Goblin-story
Kobold-tales
Keep Running
Summaries
00 - 4th Edition Little known rules
01 - Breaking the blockade of winterhaven
02 - Talk of the town
03 - Funeral crashers
04 - Clearing the kobold nest
05 - Saving Lord Padraig
06 - The unbecoming end of Abdegrin
07 - Someone walking on your grave
08 - Entering the keep
09 - Goblin King on the run
10 - Crunch time with the Kruthik
11 - Freya wets her pants
12 - Shrine of the dragon
13 - Well actually
14 - Can't keep putting Kylorin down
15 - Defeat of the hobgoblin war chief
16 - The immaculate succabus
17 - Debugging traps
18 - Ghoulish rituals
19 - Ghoulish hidey-hole
20 - Clerics at the end
21 - Addendum for 5th edition
21 - Saint Linora's resurrection and the curse of decay (Move to 5E)
22 - Raiding the Lich's safe house
23 - Stealing brother's gift (2nd)
24 - Sailing the Brazen Pegasus (part 1)
25 - Sailing the Brazen Pegasus (part 2)
26 - Sailing the Brazen Pegasus (part 3)
27 - Tour of Port Nyanaru
28 - We're the cleaners sent by Nahu
29 - Save a dying man
30 - Seeking Guidance
31 - Let's go shopping
32 - Under the Ziggurat (3rd)
33 - Day at the races
34 - Panic in Malar's Throat
35 - Keeping secrets from the wardens
36 - Journey to Firefinger
37 - Aspiring to kill Pterrafolk
38 - New rulers of firefinger
39 - Plants vs Zombies
40 - Nightmare haunting / Shadow gate
41 - Artus Cimber, guardian knight of Chult (4th)
42 - Ballad of the boiled crocodile
43 - Queen of the stone age (4th)
44 - Sex symbol formerly known as Prince & Freya's wake
45 - family reunions
46 - Hags and Croc Shrine
47 - Ambushed by Wardens and Goblins
48 - Arrival at Vengeance
49 - Nighttime snack attack
50 - Breakfast with breaking bones
51 - Guttural prayers to the Iron God
52 - Vorn again (5th)
53 - Passage out of Port Nyanzaru
54 - Leaving Port
55 - Dark dwarves and Dragonfang
56 - Maiden voyage of the Blazin Dragon
57 - Playthings to Hags
58 - Taking the Stirge
59 - A sworded affair (6th)
60 - Where there is tinder there is flame
61 - Wyrmheart mine (1/2)
62 - Wyrmheart mine (2/2)
63 - Passage to Hrakhamar
64 - Hrakhamar (2 sessions)
66 - Trek across the wastes
67 - Omu : first impressions (7th)
68 - Shagambi's shrine
69 - Bag of Nails
70 - Upping the Auntie
71 - Puzzling encounters Papzotl/Wongo
72 - Lindal goes ape
73 - Ijin's and Kubazon's Shrines
74 - Feathered fracas
75 - Moa and Obo'laka shrines (8th)
76 - Keeping an eye on Yuan-ti
77 - Sneaking in the back door
78 - Coup and Coup de Grace
79 - Amazing Grace (9th)
80 - Sister is in another castle
81 - Foreshadowing
Steampunk space pirates
episode 1
episode 2
Thules Gold
Characters
Shel Lepescu
Sessions
Session 01
Session 02
Session 03
Session 04
Session 05
Session 06
Session 07
Session 08
Session 09
Session 10
Session 11
Session 12
Session 13
Session 14
Session 15
Session 16
Session 17
Session 18
Spells
Charge Staff
Ray of Light
Shadowblade
Upcoming
Wilton guard
Dwarves
Notable Families
Witch Hunter
Classes
Magic
Loss of control
Magic Items
New Spells and Items
Psychic Bloodline
NPCs
PCs
Races
Dwarves
Elves
Humans
Religion
Rules
Sessions
1. Graduation
2. Sabotage and Bloodmage
3. Big "Bust"
4. Statutory Crimes
Story notes
The Ministry
Dispatches
Ranks
Wynn
Session2
Session2b
Session3
Session3a
Session4
Session5
Session6
Session7
DW - Lost Mine
Sessions
0 - Leaving Hobotton
1 - Goblin ambush
2 - Mulch Ado about Refusal to Comply
3 - A screaming good time in the graveyard
Animal forms
Frozen Lands of Chult
0 - The missing sacrifice
1 - Marshals of Ten Towns
2 - Case of the missing ingots
3 - Nana's Mysterious benefactor
4 - Goodmead
5 - Mead must flow
6 - Election of a new speaker
7 - Elves of Dougan's Hole
8 - Fingal's origin revealed
9 - Good Boy's Return
10 - Bonfire in Easthaven
11 - Chaos in Easthaven Townhall
12 - Death of Prince Durth
13 - Lost Seamen
14 - Maudlin Hag of Lac Dinneshere
15 - End to Ice Cold Killer
Music Thinktank
Notes
Fate-Accelerated
World Notes
Classes
Arcane FIst
History
Creation Mythos
Timeline
Languages
People
Places
Riddleport
Races
Dwarves
Elves
Humans
Albienne Culture
Gian Culture
Helenese Culture
Hyssopos
Romani
Sulanese Culture
Thule Culture
Lesser Races
Monster
Goblin
Hobgoblin
Kobold
Sea-folk
Religion
Domains
Eldritch Powers
Spells
Ancestral Prowess
Elven Jump
Elven Veil
Impersonate
Water Ward
House of Masks
Summaries
Tales of adventure and excitement in a land of ruin.
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