Kobold Rogue
Male Kobold Rogue 2 | [True Neutral]
Initiative +4 = 4 [Dex]
Action Points (Lifetime) 3
Base Speed [ 30 (6 sq.) ]
AC [17] = 10 +1 [Light Wooden Shield] +4 [Dex] +1 [Small Size] +1 [Thick hide]
Touch AC [15] Flat-Footed [13]
DESCRIPTION
Stealthy and perceptive you are the eyes of the tribe. In combat you a force to be reckoned with though you must pick your time and place carefully as to not draw attention to yourself and to get sneak attack.
As a male non caster you were the lowest caste of kobold but that never bothered you greatly for you had been picked as an inquisitor which means you outrank the other males. It fell to you to punish any who question group leadership. In this role you have been rewarded well despite your low status. Your shortsword are one of the first treasures recovered from the dwarven ruins. Let the matrons squabble over position you will do your job and look for more treasures like your "Fangs".
After the last adventure where the dark haunt had captured you and was whispering in your ear how you could be so much more it taught you a smattering of magic. It would move you up into the high ranks of the tribe if you reveal it but you are unsure if you want to considering the dark source the magic came from.
BASE ATTACK BONUS
+1
Basic Melee Attack +3
Basic Ranged Attack +6
Weapon
Attack Bonus
Critical
Shortsword
6
Weapon
Attack Bonus
Critical
Small spear
2 (melee) 6 (thrown)
FORTITUDE SAVE
REFLEX SAVE
WILL SAVE
+0
+7
-1
= 0 [base] +0 [Con]
= 3 [base] +4 [Dex]
= 0 [base] -1 [Wis]
CMB
CMD
0
+14
= 1 [BAB] +0 [Str] -1 [size]
= 10 +1 [BAB] +0 [Str] +4 [Dex] -1 [size]
FEATS
Weapon Finesse
CARRYING CAPACITY
Light Load: 25lbs.
Medium Load: 50lbs.
Heavy Load: 75lbs.
Lift Over Head: 75lbs.
Lift Off Ground: 150lbs.
Push or Drag: 375lbs.
TRAITS
LANGUAGES
Draconic
Goblin
SPECIAL ABILITIES
Kobold
60' darkvision
Natural armor +1
Crafty: Kobolds gain a +2 racial bonus on Craft (trapmaking), Perception, and Profession(miner) checks. Craft (trapmaking) and Stealth are always class skills for a kobold.
Jester: Kobolds sometimes swallow their pride and survive by groveling, placating, and amusing the powerful. Kobolds gain a +2 racial bonus on Diplomacy and Perform checks. Additionally Diplomacy and Perform are always class skills for them
* Armor Check Penalty -1
EQUIPMENT
short spear
2 shortswords (called "fangs")
light shield
thieves tools
NOTES
Rogue talent - minor magic
Acid splash 3/day
Rogue
Trapfinding
Sneak Attack +1d6
Talent (minor magic) - Acid splash 3/day