When the world was young and Gods still walked among their mortal children, a headstrong orphan boy set out to explore the world. Thus began the extraordinary adventures that would mould that youthful vagabond into a man, and the man into the finely honed instrument of Prophecy known to all the world as Belgarath the Sorcerer.
Then came the dark day when the Dark God Torak split the world asunder, and the God Aldur and his disciples began their monumental labour to set Destiny aright. Foremost among their number was Belgarath. His ceaseless devotion was foredoomed to cost him that which he held most dear--even as his loyal service would extend through echoing centuries of loss, of struggle, and of ultimate triumph.
Format
HardbackDate Acquired
27th January 1996Retail Cost
£15.99Number of Pages
662Year Read
1996Her hair streaked white by her father's first touch, her mind guided by a mother she will not see again for centuries, Polgara begins life in her Uncle Beldin's tower, and in the prehistorical, magical Tree that stands in the middle of the Vale. There, she first learns the reaches of her powers. There she assumes the bird shapes that will serve her on her adventures. And there she starts on the path toward her destiny as Duchess of Erat, shepherdess of the cause of good, adversary of Torak the One-Eyed Dragon God, and guardian of the world's last, best hope: the heir to the Rivan throne.
Here is the legendary life story of a woman of wit, passion, and complex emotions, a woman born of two majestic parents who could not have been more unlike one another. Ordained to make peace and make war, to gain love and lose love, Polgara lives out her family's rich prophecy in the ceaseless struggle between the Light and the Dark.
Format
HardbackDate Acquired
1st August 1997Retail Cost
£17.99Number of Pages
697Year Read
1997Join David and Leigh Eddings on a fascinating behind-the-scenes tour of the extensive background materials they compiled before beginning the masterpiece of epic fantasy unforgettably set down in The Belgariad and The Malloreon and their two companion volumes, Belgarath the Sorcerer and Polgara the Sorceress.
Our tour stretches from the wealthy Empire of Tolnedra to the remote Isle of the Winds, from the mysterious mountains of Ulgoland to the forbidding reaches of darkest Mallorea. Along the way, you will meet old friends and enemies alike. Rare volumes will be opened to your eyes. Sacred holy books in which you may read the secrets of the Gods themselves and of their prophets. Scholarly histories of the rise and fall of empires from the Imperial Library at Tol Honeth. The profound mysteries of the Malloreon Gospels. THE RIVAN CODEX will enrich your understanding of all that has gone before . . . and whet your appetite for more spectacular adventures from this talented team.
Format
HardbackDate Acquired
23rd June 1999Retail Cost
£12.99Number of Pages
394Year Read
1999It would be sheer folly to try to conceal the true nature of Althalus, for his flaws are the stuff of legend. He is, as all men know, a thief, a liar, an occasional murderer, an outrageous braggart, and a man devoid of even the slightest hint of honour.
Yet of all the men in the world, it is Althalus, unrepentant rogue and scoundrel, who will become the champion of humanity in its desperate struggle against the forces of an ancient god determined to return the universe to nothingness. On his way to steal The Book from the House at the End of the World, Althalus is confronted by a cat—a cat with eyes like emeralds, the voice of a woman, and the powers of a goddess.
She is Dweia, sister to The Gods and a greater thief even than Althalus. She must be: for in no time at all, she has stolen his heart. And more. She has stolen time itself. For when Althalus leaves the House at the End of the World, much wiser but not a day older than when he'd first entered it, thousands of years have gone by.
But Dweia is not the only one able to manipulate time. Her evil brother shares the power, and while Dweia has been teaching Althalus the secrets of The Book, the ancient God has been using the dark magic of his own Book to rewrite history. Yet all is not lost. But only if Althalus, still a thief at heart, can bring together a ragtag group of men, women, and children with no reason to trust him or each other.
Format
HardbackDate Acquired
19th August 2000Retail Cost
£17.99Number of Pages
693Year Read
2000They are called the Dreamers. They look like sleeping children. They are, in fact, Gods. There are eight elder Gods, four awake, four asleep, by turns. When they sleep, they sleep for eons. The only time the Gods are vulnerable is when the sleepers awake.
Knowing this, the Ruler of the Wasteland, ambitious to become a God by destroying Gods, watches and waits, marshalling troops for war. So it is that the coming of the Dreamers passes unnoticed in the Wasteland. But the world is soon out of kilter, it is being dreamed, and the awakening of gods is no simple transition.
The sleeping Gods are stirring. When they wake the battle will begin. There will be trickery and deception. Tribes of humans, creatures of the deep, the sea itself and the earth, the weather and the divinities, all will play their part in the epic struggle against the Ruler of the Wasteland.
Format
HardbackDate Acquired
3rd April 2004Retail Cost
£12.99Number of Pages
424Year Read
2005Despite two devastating defeats, the Vlagh prepares to invade again. Dhrall’s mortal defenders are certain they will prevail—until they learn the Vlagh has created an army of perfect spies, intelligent minions that can blend in with humans.
Far worse: They have no idea where the Vlagh will attack. Will she charge to the north, where the natives are bison and bear hunters? Or will she assault the eastern regions, where peaceful townsfolk worship their goddess in temples?
The battle-hardened veterans of the country’s previous wars don’t have the manpower to fight on two fronts. Will the Vlagh’s minions finally overrun the land of Dhrall?
Format
HardbackDate Acquired
25th December 2005Retail Cost
£18.99Number of Pages
517Year Read
2011Flush from their narrow victory over the horrific Vlagh, Longbow and his companions are drawn to a pastoral territory in south Dhrall, confident that they will thwart the next assault by their inhuman foe.
But on the border of the Wasteland, the Vlagh is breeding a monstrous new army of venomous bat-bugs and armoured spiders. These grotesque legions threaten to overwhelm the allies, who are further shocked by a prophecy delivered by the Dreamers: an invasion by a new, second army. A force of armed acolytes approaches to plunder this unspoiled land in a global holy war. Now farmers and hunters, soldiers and madmen, mortals and gods-all charge to a battle that will decide the fate of the world.
Format
PaperbackDate Acquired
25th December 2010Retail Cost
£7.99Number of Pages
519Year Read
2011The exciting final volume in the glorious fantasy series The Dreamers…
The attacks of the dreadful insect queen known as the Vlagh have been repelled in three of the Elder Gods' realms. Now, only the land ruled by the Goddess Aracia remains for the Vlagh to send her hordes to attack.
But while the Gods, their younger avatars and their human comrades have emerged victorious from all previous encounters, this time the Goddess herself may be their greatest foe – she craves worship and hates the idea of being replaced by a younger God when her time comes to an end…and that time is approaching fast.
A mighty conclusion to a fabulous series!
Format
MobiDate Acquired
8th May 2021Retail Cost
£5.49Number of Pages
352Year Read
2022