Item properties:
Name (string) (and has Broken/Useless prefix)
Description (string)
Icon name for picture (string)
GLVL req (int)
CLVL req (int)
Skill req (string)
Agility req (int)
Muscle req (int)
Endurance req (int)
Insight req (int)
Intellect req (int)
Charisma req (int)
Luck req (int)
Slot type (string)
Min damage (int)
Max damage (int)
Speed? (int) varies by class
Agility mod (int)
Muscle mod (int)
Endurance mod (int)
Insight mod (int)
Intellect mod (int)
Charisma mod (int)
Luck mod (int)
Consumable (boolean)
Value if scrapped by matrix (int)
Break chance (float)
Broken (0 normal, 1 broken, 2 useless)
Broken = halved or 10% of bonuses and damage, still full penalties
Weight (int)
Data space (int)
Buffer scrap cost when transferring over the Matrix based on Data space. Scrap sink
Stackable (Boolean)
Quantity (int)