Weapon options
Antiship
Weapons used to strike at heavy targets such as capital ship, carriers and fortresses. Can also be used to bombard planets.
(From left to right)
-Antiship cruise missile
-Mass driver: 1c speed, 20 rounds
-Psy cannon
-Heavy energy cannon
Antifighter
Used to take down swarms of fighters and other light targets.
(From left to right)
-Bombardment missile pod
-Antifighter missile pod: contains one advance radar unit, one micro missile pack and one G.A.M. pod.
-Bombardment mass driver: .01c mass driver
-Bombardment energy cannon
-Bombardment psy cannon: Too much use can kill a pilot.
Misc
Used to add some versatility to the Hobgoblin
(Left to right)
-Dominator pack: used when Kwan Dao or other space superiority fighters are in short supply. Consist of: extra boosters x 2, micro-missile pod x 2, mass driver gatling x 1, ejectable G.A.M. pods x 5
-Troop pod: can carry 2 Juggernaughts or 20 soldiers or 2 ground vehicles, used when troop carriers are vulnerable or infiltration tactics are needed.
-psy guided homing beam launcher