Fast-Moving Zombies: Whether you’re dealing with the Crimson Heads of Resident Evil 1 (on the GameCube) or dealing with the Infected in Left 4 Dead, zombies…of any nature, are not allowed to move fast. If they do, that’s when I employ the tactic of GETTING THE FUCK OUT OF THERE!!Swarming Zombies: Let’s compound the fears of Dio and J-MACHINE, shall we? Swarming zombies can be either the slow moving kind, or the fast moving kind (Infected, for example). They’re all surrounding you…ready to either devour you whole, or beat the ever-loving-shit out of you. This is one of the reasons why a certain part in Shaun of the Dead actually DID creep me out o.O.
Darkness: You never know what’s lurking inside. And if you’re the one hiding in the darkness waiting to ambush and scare one of your friends…pray there isn’t something else there already.
Creepy Little Girl Ghosts: Alma…the Shrine Maidens in Fatal Frame 3…They were once cute children…As ghosts…they become all the more creep-ZOMG, ALMA, WHAT ARE YOU DOING BEHIND ME?!?!?!??!?!? Tentacles: Writhing tentacles that can grab you at any moment in time…also…the SOUNDS that they make when they’re constantly moving. Strangely enough, a pile of worms? Doesn’t creep me out at all o.O.
Creepy Dolls: You don’t have to be Jonathan Coulton to understand the horror of creepy…fucking…dolls. But all the same, listen to his song, properly titled Creepy Doll. Oh, and be sure to kill the doll that’s underneath your seat, ok?
Giant Spiders: Giant…fucking…spiders. Be it the beyond the impossible giant spiders of Resident Evil lore or the ACTUAL giant ones in real life, these arachnids are creepy beyond belief. Just imagine seeing a spider that’s about as big as your palm. Double the disturbed fear if it’s a fuzzy spider.
Growling in the dark: If you hear something growling in the darkness…run.
Persistent Antagonists: They’re your Nemesis’, your Tanks, your serial killers after killing off most of a party guest list (in reference to the 2nd Laura Bow game)…they’re anything that’ll stop at nothing to take you down. If they get close enough to you, you’re all but dead. You can stall them, or kill them (with enough cleverness), but if you don’t, they won’t stop coming after you.The horrors described in a “Normal” Call of Cthulu game: The really creepy horrors that are present in the Call of Cthulu Tabletop RPG serve not only to creep out your character, but also, YOURSELF as well. It makes me feel guilty for not having read any of Lovecraft’s pieces L.
Forbidden books: These books are sealed for a reason.
Blood Trails: Blood trails of any kind are creepy as shit, because you know there’s going to be one of two things at the end of that trail: A) A corpse, B) A monster devouring said corpse.
--Choco Thunda (10/20/10)