using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class CsScore : MonoBehaviour {
private static CsScore hInstance;
public CsScore GetInstance() { return hInstance; }
public Text scoreText; //Canvas의 text를 넣어주세요.
public int scoreValue;
private int score;
// Use this for initialization
void Start () {
hInstance = this;
score = 0;
}
// Update is called once per frame
void Update () {
}
public void RenderScore() //표시하고자 하는 점수를 표시
{
score += scoreValue;
scoreText.text = "SCORE : " + score;
}
}