Geometry
Size and Scale
Position and Orientation
Rigging and Animation
Organising Modifier Stack
Naming
Grouping and File OrganisationÂ
Folder Organisation
General Material Requirements
Non-metal Materials Requirements
Metal Materials Requirements
Maps Requirements
Textures Requirements
Texture sRGB values Requirements
Per Model Type
Calibrating the Studio
Post-Production
Steps for Publishing a Model
Location
Organisation
Importing STP files