Recommended to: Modeling Team
Best Practise
Standards for Organising Assets
Standards for Materials & Textures
Standards for UVs
Rendering Modeling Previews
Calibrating the Modeling Studio
Publishing Models in the Database
Modeling Template Folder
STP/CAD Files
Recommended to: Modeling Team
Texturing 101 (Texturing Capture and Colour Correction)
Materialism 101 (Diffuse, IOR, Reflection, Glossiness, Bumpiness and Displacement)
Shader Studies (Detail Map Template, Glass Objects, Randomising Shader and others)
Shader Template Folder
ArtEngine
Colour Corrected References
Recommended to: Modeling Team
Modelling Mattresses Guide
Forest Pack Rug
Recommended to: Modeling Team
Asset Library Manager - Role and Responsibilities
Asset Previews - Submission and Render Management
Generic Assets - Publishing and Organization
Decor Assets - Organization
Material Assets - Organization
Recommended to: Production Management Team
Outline Ftrack Plan
Resourcing Modeling Events
Resource Plan and Changes
Creating Modeling Tasks
Estimated Days
Planning Tasks
Modeling QC
Recommended to: Asset Build Team
Recommended to: Production Management and Modeling Team
Communication, Trust and Collaboration between Departments
Ftrack Modelling Structure and Assets Organization
Asset Builds, Modelling Tasks and Shaders Tasks
Modelling Brief
Asset Builds Status and Task Status
How to Organise Reference Folders
How to Link Assets
DOs and DON'Ts
Recommended to: Modelling HOD, Modelling Resource Manager and Production Management
Freelance Modellers - Onboarding Guide
Modelling Freelancer Brief Process
Recommended to: 3D Production and Production Management teams
Statuses Explained
Responsibilities
Other Notes