Abanasinia Region

Abanasinia Region

Culture: No single political capital unites the various peoples of this region. The plains tribes have sovereign villages; Solace, Haven, and the Seeker Lands between comprise a theocracy. There are substantial populations of plains barbarians and other humans, hill dwarves, centaurs, and unfortunately, goblins.  Half a dozen languages are spoken in the region, the most common being Abanasinian and Goblin. Common and Hand Talk allow merchants and other travelers to converse with strangers. The rare native speaks Qualinesti or, even less frequently, Centaur.

 

Geography: Those who speak of Abanasinia generally referto the grain-burgeoning plains south of the Straits of Schallseaand north of Qualinesti and the Kharolis Mountains. The country also contains the northern reaches of the Kharolis range and the Eastwall Mountains. In the extreme east of Abanasinia stands a fetid swamp where the ruins of Xak Tsaroth lurk. South of this cursed land lies a forest that has no name in any civilized tongue. The barbarians simply call the place “the Trap:’ and the Seekers call it “The Unnameable.” This forest purportedly contains many rare and exotic plants crucial for magical potions, poultices, and the like. It also purportedly contains legions of ghosts. West lie the Seeker Lands, including the tree village of Solace, and its legendary Inn of the Last Home. Darken Wood shelters some of Krynn’s most beautiful and furtive beasts: dryads, centaurs, woodland spirits of all sorts, and, it is said, unicorns.

 

Climate: Abanasinian weather tends to be fickle. Its hot summers provide near-perfect conditions for the grains grown here. Rain does not come regularly to the plain, but falls in downpours when it arrives. During the winter, moist air from the Straits of Schallsea clashes with bitterly cold air from the mountains, producing heavy snowfalls. The critical pass of Sentinel Gap in the Seeker Lands often snows closed, leaving Solace cut off from Haven.

 

-       Home to Plainsmen Tribes who are currently nearly at a state of war with each other.

-       Cities

a.     Crossing

b.     Goodbay

c.     Long Ridge

d.     North Keep

e.     Ankatavaka

f.      Zaradene

g.     Tantalion

-       Other notable Locations

a.     XakTsaroth

b.     Xak Khalan

c.     Eld Manor

Map

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