AP Sustained Investigation #2

For this project, and for all upcoming sustained investigation projects, I have an inquiry question that I am applying to each and every piece. My inquiry question is, how can I create complex objects using a 3D rendering software? So, for this first project, and just like my last project, I used the program blender. I am still incredibly new to this program, so everything I am working on currently is very simple. When it comes to making something on a 3D software, there is a lot that goes into it. Much of which is understanding shape and color. So, I used a lot of shape when making this piece. Everything is still very new to me, resulting in a simple object being the outcome. Shape allowed me to see the general baseline of the piece, and add some detail from there. Shading was surprisingly easy, and really makes this piece feel real and alive. I really learned a lot from this piece, and while I created something that isn't exactly complex, the learning process is certainly a lot, and I am hoping to hit complex pieces soon. This piece didn't really evolve, since I started off with a sketch, but knew what I wanted to make and had a better feel for the program. For the next piece, I am going to try to manage my time better. If I was to continue this piece, I would add a lot more detail, and I would really focus on adding more shading and detail to the top of the table, and maybe add some better renders.