Sustained investigation #6

For this project, and just like all my other sustained investigation projects, I have an inquiry question that I am applying to each and every piece. My inquiry question is, how can I show movement through character design? So, for this piece, I went back to working digitally, and did a very dynamic pose for this one. Unlike my last character, I decided to draw a more lean, smaller character. I usually draw characters like this, so in comparison to the last character who was much bigger, this was a bit easier. But, to counteract this, I decided to do an incredibly difficult pose. Getting the pose right took the most time out of this piece. I attempted to get the shape down first using form and shape, and focused on forming the characters stance first. I already had the idea of the pose before hand, and so I sketched it out decently quick before adding details, but it still took a while to get the proportions correct. Doing a more fast pace character was a bit more fun to me, as they are what I usually draw, and don't take as much knowledge of anatomy and muscles to do. I decided for this one to go back to doing digital art. I had the idea for most of these last drawings, so my project didn't really ever evolve. If I were to continue working on this, I would add more defining lines, and probably add color to the entire piece, as it feels a little bland.