Here you can find basic descriptions of all Companions in the game. Follow the link to the deviantart page for each item to find more details including kroner value, how to get the item, examples of uses and limitations, and directions on how to apply or redeem the item.
A companion may be applied to a Rukaan to give them a permanent bonus. Each Rukaan may have 3 companions unless otherwise specified.
Various bonuses. Can be purchased at the Market.
Various bonuses. Can be found in Explorations.
Chance to drop plant items in explores when a plant is featured in the piece
Kroner value: 5,000
In breedings, can guarantee one common marking or modifier gene from the parent with the companion equipped in the first calf.
Kroner value: 10,000
In breedings, small increase in the chance to pass common darkening markings (Black Accents, Points, Sooty, and Scorch Marks).
Kroner value: 7,000
In breedings, small increase in the chance to pass common lightening markings (Frosting, Pangare, Roan, Splash Accents).
Kroner value: 7,000
Chance to bring back creatable cosmetic item in addition to the quest roll in any quest set during the day.
Kroner value: 5,000
Chance to bring back a trait in addition to the quest roll in any quest set at night.
Kroner value: 5,000
Small rune mark bonus for activity pieces (exporation, quest, monthly show/feat, battle) if at least one of the Rukaan's companions is pictured in art/included in the story.
Kroner value: 5,000
Small rune mark bonus for activity pieces (exporation, quest, monthly show/feat, battle) if at least one of the Rukaan's companions is pictured in art/included in the story.
Kroner value: 5,000
Allows a player to reroll a single activity roll (battle, exploration or quest) one time weekly.
Kroner value: 7,000
Allows a player to reroll a single activity roll (battle, exploration or quest) one time weekly.
Kroner value: 7,000
Moderate rune mark bonus for the Rukaan with the hare if at least one wild and one tame Rukaan are equally included in the piece.
Kroner value: 5,000
Chance to drop prey items (bones, meat, pelts) in explorations set at a body of water
Kroner value: 5,000
Chance to drop prey items (bones, meat, pelts) in explorations set at a body of water
Kroner value: 5,000
Rolls the Rukaan twice in battles and takes the higher result
Kroner value: 10,000
Rolls the Rukaan twice in battles and takes the higher result
Kroner value: 10,000
Chance to drop kroner in explores and quests in pieces done by the owner.
Kroner value: 10,000
Various bonuses. Can be found in Quests.
Substantial rune mark bonus for the Rukaan in any piece which is not an activity. (Events, lore storyline chapters, devoted pieces/offerings, professions/aptitudes, pieces submitted to the "Misc Art and Stories" folder and any other piece which is not an activity.)
Kroner value: 5,000
Chance to make two items instead of one in crafting when creating cosmetic and consumable (one time use) items.
Kroner value: 5,000
Chance to make two items instead of one in rune magic when creating cosmetic and consumable (one time use) items.
Kroner value: 5,000
Give a bonus to stats. Can only be won in shows and feats.
Give a bonus to stats. Can only be created through Crafting or Rune Magic.
Available through reaching Marauder rank only. Grant a 25% chance to drop an additional exploration item in explorations and quests.
Available through fundraisers only. Goats grant a +15% boost to breeding success and +15% chance to drop an additional item in all quest types.
Kroner value: 10,000
Kroner value: 10,000
Kroner value: 10,000
Kroner value: 10,000
Available through seasonal explorations or battles.
15% chance to drop an additional area item in seasonal exploration areas. Fossegrim's Song does not apply.
Kroner value: 7,000
Available in Autumn.
15% chance to drop seasonal cosmetic items in explorations when the moon is visible or mentioned in the piece. Fossegrim's Song does not apply.
Kroner value: 7,000
Available in Autumn.
Small rune mark bonus for pieces set in civilization. Must have signs of civilization such as buildings, fences, arenas, stables, etc.
Kroner value: 7,000
Available in Autumn.
Small rune mark bonus for pieces set in wilderness. Cannot have signs of civilization such as buildings, fences, handlers, etc.
Kroner value: 7,000
Available in Autumn.
Chance to drop Crafting ingredients in Explorations and Quests set in Winter.
Kroner value: 7,000
Available in Winter.
Chance to drop Rune Magic intermediate items in Explorations and Quests set in Winter.
Kroner value: 7,000
Available in Winter.