1st Level
Animal Friendship
Ceremony
Detect Balance*
Detect Magic
Detect Poison
Detect Snares and Pits
Endure Cold (R)
Entangle
Faerie Fire
Invisibility, to Animals
Locate Animals
Pass without Trace
Precipitation
Predict Weather
Purify Water (R)
Shillelagh
Speak with Animals
2nd Level
Barkskin
Charm Person or Mammal
Create Water
Cure Wounds, Light (R)
Feign Death
Fire Trap
Flame Blade
Goodberry (R)
Heat Metal (R)
Locate Plants
Obscurement
Produce Flame
Reflecting Pool*
Slow Poison
Trip
Warp Wood
3rd Level
Call Lightning
Cloudburst
Cure Disease (R)
Hold Animal
Know Alignment*
Neutralize Poison (R)
Plant Growth
Protection from Fire
Pyrotechnics
Snare
Spike Growth
Starshine
Stone Shape
Summon Insects
Tree
Water Breathing (R)
4th Level
Animal Summoning I
Call Woodland Beings
Control Temperature
Cure Wounds, Serious (R)
Dispel Magic
Hallucinatory Forest (R)
Hold Plant
Plant Door
Produce Fire (R)
Protection from Lightning
Repel Insects
Speak with Plants
5th Level
Animal Growth (R)
Animal Summoning II
Anti-plant Shell
Commune with Nature
Control Winds
Insect Plague
Moonbeam
Pass Plant
Spike Stones
Sticks to Snakes (R)
Transmute Rock to Mud (R)
Wall of Fire
6th Level
Animal Summoning III
Anti-animal Shell
Conjure Elemental, Fire (R)
Cure Wounds, Critical (R)
Feeblemind
Fire Seeds
Liveoak
Transmute Water to Dust (R)
Transport via Plants
Turn Wood
Wall of Thorns
Weather Summoning
7th Level
Animate Rock
Changestaff
Chariot of Sustarre
Confusion
Conjure Elemental, Earth (R)
Control Weather
Creeping Doom
Finger of Death
Fire Storm (R)
Reincarnation
Sunray
Transmute Metal to Wood