QUAAL'S FEATHER TOKEN
QUAAL'S FEATHER TOKEN
Experience Point Value. 500-1,000 xp
Gold Piece Value. 2,000-7,000 gp
A feather token is a small magical device of various forms to suit a special need. These various tokens are listed below. Each is usable but once:
d20
1-4
5-7
8-10
11-13
14-18
19-20
Token
ANCHOR—a token useful to moor a craft so as to render it immobile for 1 full day (or at any time prior upon command from the token's possessor).
BIRD—a token which can be used to drive off any sort of hostile avian creatures or as a vehicle of transportation equal to a roc of the largest size in all respects (1 day duration).
FAN—a token which forms a huge flapping fan which can cause a strong breeze in an area large enough to propel one ship. This wind is not cumulative with existing wind speeds—if there is already a strong breeze blowing, this cannot be added to it to create a gale. It can, however, be used against it to create an area of relative calm or lesser winds (though this will not affect wave size in a storm, of course). The fan can be used up to eight hours a day. It will not function on land.
SWAN BOAT—a token which forms a huge swan-like boat capable of swimming at 24" speed, and carrying 8 horses and gear or 32 men or any combination equal thereto (duration 1 day).
TREE—a token which causes a great oak to spring into being—6-ft diameter trunk, 60-ft height, 40-ft top diameter.
WHIP—a token which causes a huge leather whip to appear and be wielded against any opponent desired (+1 weapon, 9th level fighter "to hit" probability, 2-7 hit points damage plus save versus magic or be bound fast for 2-7 rounds) for up to 6 turns. (Cf. Dancing Sword.)
Other similar tokens may be added as desired.