WAND OF FROST
WAND OF FROST
Class Requirement. Magic-user only.
A frost wand can perform 3 functions which duplicate magic-user spells:
Ice storm: A silvery ray springs forth from the wand and in 1 segment an ice (or sleet) storm occurs up to 6” distant from the wand holder. This function requires 1 charge.
Wall of ice: The silvery ray will form a wall of ice, 6 inches thick, and a square area equal to 6” (1” x 6”, 2” x 3”, etc.) in 2 segments at a cost of 1 charge.
Cone of cold: Dancing white crystalline motes spray forth from the wand in a cone with a 6” length and a terminal diameter of 2”. The cold comes forth in 2 segments but lasts but 1 second. The temperature is c. -100° F., and damage is 6 hit dice, treating all 1’s rolled as 2’s (6d6, 12-36). The cost is 2 charges per use. Saving throw versus a wand is applicable.
The wand can function but once per round, and may be recharged.