STAFF OF COMMAND
STAFF OF COMMAND
Class Requirement. Cleric, Druid, or Magic-user only.
This device has three functions, only two of which will be effective if the wielder is a magic-user, but all three work when the staff is in a cleric’s hands.
The 3 functions are:
Human influence: This power duplicates that of the ring of the same name. Each suggestion or charm draws 1 charge from the staff.
Mammal control/animal control: This power functions only as mammal control (as the ring of that name) when the staff is used by a magic-user, but in the hands of a cleric it is animal control (as the potion of that name, all types of animals listed). Either use drains 1 charge per turn or fraction thereof.
Plant control: This function duplicates that of the potion of the same name, but for each 1” square area of plants controlled for 1 turn or less 1 charge is used. A magic-user cannot control plants at all.
The staff can be recharged.