WAND OF LIGHTNING
WAND OF LIGHTNING
Class Requirement. Magic-user only.
This wand has 2 functions which closely resemble magic-user spells:
Shock: This function causes the recipient to take 1-10 hit points of damage, with no saving throw, when struck in melee combat. Any “to hit” score discounts metallic armor and shield (giving opponents armor class 10) but not plain leather or wood. Magic bonuses on metallic armor do not affect armor class, but such items as a ring of protection do. The shock uses 1 charge.
Lightning bolt: The possessor of the wand can discharge a bolt of lightning. The stroke con be either the forked or straight bolt (cf. magic-user spell, lightning bolt). Damage is 12-36 (6d6, treating 1’s as 2’s), but a saving throw is applicable. This function uses 2 charges. It requires 2 segments to discharge.
The wand may be recharged.
It can perform but 1 function per round.