ROD OF LORDLY MIGHT
ROD OF LORDLY MIGHT
Class Requirement. Fighter class or sub-class only.
This rod has functions which are spell-like as well as uses as a magic weapon of different sorts. It also has several more mundane workings.
The rod of lordly might is metal, thicker than other rods, with a flanged ball at one end and various studs along its length.
It weighs 10 pounds, thus requiring 16 or greater Strength to wield properly (-1 on “to hit” die rolls for each point of Strength below 16).
The spell-like functions of the rod are:
Paralyzation upon touch if the wielder so commands.
Fear upon all enemies viewing it if the wielder so desires 6” maximum range)
Drain 2-8 hit points from the opponent touched and bestow them upon the rod wielder (up to the rod wielder’s normal maximum; cf. ring of regeneration)
Each such function draws off 1 charge from the rod.
The functions entitle victims to saving throws versus magic, with the exception of function 3. above, which requires a successful “hit” during melee combat.
The weapon uses of the rod are:
+2 mace as is;
+1 sword of flame when button #1 is pushed - a blade springs forth from the ball, which becomes the hilt, while the handle shortens the weapon to an overall length of 3 ft.;
+4 battle axe when button #2 is pushed - blade springs forth at the ball, and the whole lengthens to a 4 ft. length;
+3 spear when button #3 is pushed - the sword blade springs forth, and the handle can be lengthened up to 12 ft., for an overall length of from 6 ft. minimum to 15 ft. maximum (the latter length highly suitable for lance employment).
These functions do not use charges.
The mundane uses of the rod are:
Climbing pole—when button #4 is pushed a spike which can anchor in granite is extruded from the butt, while the tip sprouts three sharp hooks; the rod lengthens 5 ft. per segment until button #4 is pushed again or until 50 ft. is reached. In either case, horizontal bars of 3-inch length then fold out from the sides, 1 ft. apart, in staggered progression. The rod is firmly held by spike and hooks and will bear up to 4,000 pounds (40,000 g.p. equivalent) weight. It retracts by pushing button #5.
The same function will force open doors if the rod’s base is planted 30 ft. or less from the portal to be forced and is in line with it. The force exerted is equal to Storm Giant Strength [ie. Str 24].
When button #6 is pushed, the rod will indicate magnetic north and give the possessor a knowledge of approximate depth beneath the surface (or height above it) he or she is.
These functions do not use charges either.
The rod of lordly might cannot be recharged. When its charges are exhausted, all spell-like functions cease as do weapon functions 2 and 3, but the rod continues to work in all other ways.