CHIME OF INTERRUPTION
CHIME OF INTERRUPTION
Experience Point Value. 2,000 xp
Gold Piece Value. 20,000 gp
This magical instrument can be struck only once every turn. Its resonant tone lasts for three full rounds.
While the chime is resonating, no spell requiring a verbal component can be cast within a 30-foot radius of it unless the caster is able to make a saving throw versus breath weapon.
After its effects fade, the chime must be rested for at least 7 rounds.
If it is struck again before this time elapses, no sound will issue forth, and a full turn must elapse from that point in time before it can again be sounded.