Rule 0. The result of the Game experience should be for all involved to have fun. Thus, the rules and die results are to be managed by the Game Master toward that end. In this pursuit, the Game Master's decisions in game are final although reflection and contra-rulings for future games are common. A Game Master strives for a stable platform of consistency in rulings. All players should understand their role in making the overall experience fun for others. When all parties are working together, the Game experience becomes greater than the sum of it's parts. Let's make memorable stories together and have fun doing it.We play AD&D as represented by the rules on this site. Questions? Email dave@viledarkness.com.Legal Note. The author of this website is not affiliated in any way with Wizards of the Coast, Inc.; any use of a trademark of Wizards of the Coast, Inc. or any other party is unauthorized, inadvertent, and is not intended to infringe upon the intellectual property rights of such parties.