Druid 2
Range. 1” per CL
Duration. Permanent
Area of Effect. Special
Alteration
Components. V, S, M
Casting Time. 4s
Saving Throw. None
When this spell is cast the druid causes a volume of wood to bend and warp, permanently destroying its straightness, form, and strength.
The range of a warp wood spell is 1" for each level of experience of the druid casting it. It affects approximately a fifteen inch shaft of wood of up to one inch diameter per level of the druid. Thus, at 1st level, a druid might be able to warp a hand axe handle, or four crossbow bolts, at 5th level he or she could warp the shaft of a typical magic spear.
Note that boards or planks can also be affected, causing a door to be sprung or a boat or ship to leak.
Attempting to affect the wood of a magically held or wizard locked door is another matter. The level of the druid is compared to the level of the magic-user, and only if the latter is of lower level than the former will the spell have any chance of working. For each level of experience greater than the magic-user, the druid has a 20% chance of warping dweomered wood.