Prismatic Spray
Prismatic Spray
Illusionist 7
Range. 0
Duration. Instantaneous
Area of Effect. 7" long plane, 1½" wide at end, ½" wide at base
Abjuration, Conjuration/Summoning
Components. V, S
Casting Time. 7s
Saving Throw. Special
When this spell is cast, the illusionist causes 7 rays of the prismatic sphere spell (q.v.) to spring from his or her hand.
Any creature in the area of effect will be touched by 1 or more of the rays. To determine which ray strikes the concerned creature, roll an eight-sided die:
1
2
3
4
=
=
=
=
red
orange
yellow
green
5
6
7
8
=
=
=
=
blue
indigo
violet
struck by 2 rays, roll again twice ignoring any 8's
Saving throws apply only with respect to those prismatic color rays which call for such.