Cleric 5
Range. Touch
Duration. Special
Area of Effect. Special
Divination
Components. V, S, M
Casting Time. 5 turns
Saving Throw. None
This spell causes a holy/unholy water font to serve as a scrying device.
The spell will not function unless the cleric is in good standing with his or her deity. The basin of holy/unholy water becomes similar to a crystal ball (see Dungeon Masters Guide, Miscellaneous Magic Treasure section, under crystal ball).
For each vial of capacity of the basin of the font, the cleric may scry for 1 round; thus, the duration of the magic font spell is directly related to the size of the holy/unholy water receptacle.
For the chances of a character being able to detect scrying, see the crystal ball description in the Dungeon Masters Guide and the text for the magic-user spell, magic mirror herein.
The material components for this spell, the cleric's holy/unholy symbol and the font and its trappings, are not exhausted by the use of the spell.