Magic-user 2
Range. 5"
Duration. 1r
Area of Effect. One creature
Evocation
Components. V, S, M
Casting Time. 2s
Saving Throw. Special
This spell enables the caster to cause the subject to perceive everything as hilariously funny.
The effect is not immediate, and the subject creature will feel only a slight tingling on the round the dweomer is placed, but on the round immediately following, it will begin smiling, then giggling, chuckling, tittering, snickering, guffawing, and finally collapsing into gales of uncontrollable hideous laughter.
Although this magic mirth lasts only a single round, the affected creature must spend the next round regaining its feet, and it will be at -2 from its Strength (or -2 "to hit" and damage) on the 3rd and 4th rounds following the spell casting. A successful save versus spell negates the effect.
The saving throw depends on the Intelligence of the creature. Creatures with intelligence of 3 or less are totally unaffected. Those with Intelligence of 4-8 save at -6; those with Intelligence of 9-12 save at -4; those with Intelligence of 13-15 save at -2; and those with Intelligence of 16 or greater have normal saving throw probability.
The material components of the spell are a small feather, a tiny wooden paddle, and a minute tort. The tort is hurled at the subject, while the feather is waved in one hand and the paddle is tapped against the posterior of the spell caster.