Detect Charm
Detect Charm
Cleric 2
Range. 3”
Duration. 1 turn
Area of Effect. One creature
Divination (Reversible)
Components. V, S
Casting Time. 1 round
Saving Throw. Special
When used by a cleric, this spell will detect whether or not a person or monster is under the influence of a charm spell.
Up to 10 creatures can be thus checked before the spell wanes.
The reverse of the spell protects from such detection, but only a single creature can be so shielded.