Illusionist 5
Range. 6” plus 1” per CL
Duration. 1r per CL
Area of Effect. 4 square " + 1 square " per CL
Illusion/Phantasm
Components. V, S, M
Casting Time. 5s
Saving Throw. Special
This spell is essentially a spectral forces spell which operates through a program (similar to a programmed illusion spell) determined by the caster.
It is thus unnecessary for the illusionist to concentrate on the spell for longer than 5 segments after casting it, as the program has then been started and will continue.
The illusion has visual, full audial, olfactory, and thermal components.
If any viewer actively attempts to disbelieve the dweomer, then he or she gains a saving throw versus spell.
If any viewer successfully disbelieves and communicates this fact to other viewers able to comprehend the communication, each such viewer gains a saving throw versus spell with a +4 bonus.
The material components are a bit of fleece and several grains of sand.