Cleric 3
Range. 6”
Duration. Permanent [Instantaneous]
Area of Effect. 3" cube
Abjuration
Components. V, S
Casting Time. 6s
Saving Throw. None
When a cleric casts this spell, it neutralizes or negates the magic it comes in contact with as follows: A dispel magic will not affect a specially enchanted item such as a scroll, magic ring, wand, rod, staff, miscellaneous magic item, magic weapon, magic shield, or magic armor. It will destroy magic potions (they are treated as 12th level for purposes of this spell), remove spells cast upon persons or objects, or counter the casting of spells in the area of effect.
The base chance for success of a dispel magic spell is 50%.
For every level of experience of the character casting the dispel magic above that of the creature whose magic is to be dispelled (or above the efficiency level of the object from which the magic is issuing), the base chance increases by 5%, so that if there are 10 levels of difference, there is a 100% chance. For every level below the experience/efficiency level of the creature/object, the base chance is reduced by 2%.
Note that this spell can be very effective when used upon charmed and similarly beguiled creatures. It is automatic in negating the spell caster's own magic.
If this spell is cast upon a magic item it most certainly will have the effect of causing it to be non-operational for 1 round thereafter if the item does not make a saving throw — if the item is not in the possession of any creature, then the item gets no saving throw, and it is non-operational for 1 round. Note that artifacts and relics are NOT subject to this effect.
Any dispel magic spell must be cast directly at the object, not anything or anyone else, to be so effective.
Druid 4
Range. 8”
Duration. Permanent [Instantaneous]
Area of Effect. 4" cube
Abjuration
Components. V, S, M
Casting Time. 4s
Saving Throw. None
Except as noted above, this spell is the same as the 3rd level cleric dispel magic spell (q.v.) .
Magic-user 3
Range. 12”
Duration. Permanent [Instantaneous]
Area of Effect. 3" cube
Abjuration
Components. V, S
Casting Time. 3s
Saving Throw. None
Except as noted above, this spell is the same as the third level cleric spell dispel magic (q.v.).
Illusionist 4
Range. 9”
Duration. Permanent [Instantaneous]
Area of Effect. 3" cube
Abjuration
Components. V, S
Casting Time. 4s
Saving Throw. None
This spell is essentially identical to the 3rd-level clerical spell of the same name. An illusionist casts the spell as if he or she were two levels below actual, i.e. a 9th-level illusionist casts a dispel magic as if he or she were of 7th level.