Cleric 7
Range. 0
Duration. 4-48 hours
Area of Effect. 4-16 square miles
Alteration
Components. V, S, M
Casting Time. 1 turn
Saving Throw. None
The control weather spell allows a cleric to change the weather in the area he or she is in at the time the spell is cast.
The spell will affect the weather for from 4 to 48 hours (4d12) in an area of from 4 to 16 square miles (4d4).
It requires 1 turn to cast the spell, and an additional 1 to 4 (d4) turns for the effects of the weather to be felt. The control weather spell will not radically change the temperature, i.e. from below zero to a 100 degree temperature heat wave. The weather control possible depends upon the prevailing conditions:
All three aspects of the weather (clouds/precipitation, temperature, and wind) can be controlled, but only as shown. For example, a day which is clear, warm, and with light wind can be controlled to become hazy, hot, and calm. Contradictions are not possible—fog and strong wind, for example. Multiple control weather spells can be used only in succession.
The material components for this spell are the cleric's religious symbol, incense, and prayer beads or similar prayer object. Obviously, this spell functions only in areas where there are appropriate climatic conditions.
Druid 7
Range. 0
Duration. 8-96 hours
Area of Effect. 4-32 square miles
Alteration
Components. V, S, M
Casting Time. 1 turn
Saving Throw. None
The druidic control weather spell is more powerful than the clerical spell of the same name (q.v.). The spell caster is able to change weather by two places from the prevailing conditions if greater mistletoe is used. It otherwise is the same as the 7th level cleric control weather spell.
Magic-user 6
Range. 0
Duration. 4-24 hours
Area of Effect. 4-16 square miles
Alteration
Components. V, S, M
Casting Time. 1 turn
Saving Throw. None
Except as noted above, and for the differing material components, this spell is the some as the seventh level cleric control weather spell (q.v.).
The material components of this spell are burning incense, and bits of earth and wood mixed in water.