Immortality
Effect: Immunity, Regeneration
Action: None (passive)
Range: Personal
Duration: Permanent
Saving Throw: None
Cost: 5 points
You cannot die! Well, technically you can die, but you always get better, eventually. You are immune to aging, disease, and poisons. If your condition becomes dead, you can make a recovery check (DC 10) in a week’s time, success means your condition becomes unconscious and disabled, from which you recover normally. Failure means you remain dead for another week. Then you get another recovery check, and so forth until you succeed on a check. This is regeneration 1 effect assigned to Resurrection with the True Resurrection extra. To recover from death and injury faster, apply more ranks of Regeneration (see
the Regeneration effect description for details).