One design strength that I have is having accurate plans and making sure that all the parts will fit together
One design weakness that I have is that I'm not very creative and oftentimes take a much longer time to ideate.
At least three things I want to commit to in the documentation of my learning and projects:
Taking multiple photos of the process instead of only having photos of the finished product
Keeping my page organized and uncluttered
Writing descriptions that can clearly explain each image.
We chose design of a duck with flames behind it. We chose it because we thought it would look cool, especially if we could make LEDs in the flame flicker with a microcontroller.
We made a duck with flames in the back. The LED lights in the flames will be programmed with the IC attached on the back of the duck.
I worked on this project with Hayden.
One thing that I will remember from printed circuit board design is that traces can go on both the back and the front of the board. Another thing that I will remember is to avoid trying to designing organic shapes in Fusion.
Ideation Sketches
The feedback was split between liking the lamp and vault ideas. I want to remember that the people who liked the vault design liked the mechanical portion of it which means that if I were to make it I should emphasize that aspect of it.
I think that this is an excellent design to design and build because it will look pretty cool with all visible gears and mechanics inside of it. I'm challenging my skill set by including lots of mechanical parts, especially the gears inside, which are not a part of engineering that I have a lot of experience in.
Up to this point, my 3D modelling has mainly been focused on prototyping the Iris doors which have been much more mathematically complex than I expected. The remaining 20% is adding gear teeth to the large orange rings, so that the key slot can drive both doors.