A design/engineering strength and area for growth, at least three things I want to commit to in the documentation of my learning and projects.
A strength of mine is working independently on my own while challenging myself, and two areas for growth are collaborating well with my peers and moving slowly and methodically.
Three things I want to commit to in the documentation of my learning are:
Explaining my design decisions more thoroughly
Including pictures from throughout the process, not just the finished product
Putting photos in context so one can fully understand the content
We chose the hourglass. We will use the lights to show sand. We will program the lights to animate. We chose it because it seems original!
Gwen and I designed an hourglass. There are 12 lights, with 7 along the bottom and 5 dropping through the neck. A microcontroller will animate the falling of the "sand." I will remember putting all the lights on the board design-- space was super limited and it was very hard to wire everything while ensuring lines didn't cross and no components were on top of each other.
10 Ideation Sketches
Post-It Feedback
Not final. Still have a lot of work to do. Not great at drawing either. Dimensions TBD based on how the speakers look; I have a much easier time figuring that out in a 3d model.
I'm not sure this is an excellent design. The internal volume for sound is bad, the proportions might end up looking a little weird, and the stereo is going to be bad given how close together the speakers are. But it is what it is; hopefully once I model it it'll come together.
This is challenging my current skill set! I'm going to learn a lot about fabricating and designing and while I don't think I'll learn too many new skills, this is all about strengthening and practicing skills I'm not overly familiar with, for instance 3d printing, CAD design, etc.
This is my speaker, designed to look like the chinese and japanese character 音. It is mainly a 3d printed body with MDF front. There are holes within it to allow for a larger sound cavity and to run cables. The top part serves as a button/interactive component.
What is your idea?
What did you learn from your prototype?
Does your design need modifications?
This is my cardboard prototype, the character 音. The top will be a button, there will be lights out the holes in the back, and the speakers are the two dots on top. 音 means "sound" in chinese and japanese. Prototyping 3d-printed components with cardboard is hard! Creating the depth is laborious and imprecise, and there's no good way to test some parts. I'm just going to have to hope for the best. However, my design worked out, and it needed basically no modifications as far as I could tell. I guess we'll see...