Language Skills and Strategies in Focus: Speaking Skills
Age & Level: Teenager/High School Age; Level B2 (Per CEFR Levels)
Length of Lessons: 80-90 Minutes
Age Level: Teenagers ages 15-18, Level B2
Length of lesson: 80 Minutes
Materials Needed:
Computer and projector to present Lesson 1 Slides. (Appendix A)
Inclusive interaction worksheet. (Appendix B)
Scenario strips to hand out to students. (5 scenarios for groups of 2-3). (Appendix C)
Scenario Activity Rubric to guide the students expectations. (Appendix D)
Learning Objectives:
SWBAT...
Understand activities and games used in the Deaf community and relate it to their own experiences.
Sign new vocabulary words in ASL.
Use vocabulary words in reference to short video clip.
Students will develop empathy and problem-solving skills identifying challenges faced by deaf individuals in everyday situations and will collaboratively design practical solutions to enhance accessibility and communication in public spaces.
Start thinking about their non-profit organization dedicated to improving accessibility for Deaf individuals in everyday situations.
Time: 10 minutes LO's targeted: #2
Project slides onto screen
Go over the following vocabulary words with students defining each one.
(d)eaf
Refer to picture in slides.
(D)eaf
Refer to picture in slides.
Identity
Definition: Characteristics or parts that make up YOU and shape your life.
Culture
Definition: The collection of beliefs, values, behaviors, customs shared by a group of people.
Hearing
Definition: One of the 5 sense that allow us to listen to sound including voices, music, and noises around us.
Hard of Hearing
Definition: When a person has a hard time detecting or understanding sounds but is not completely deaf.
ASL
Definition: American Sign Language, language used by people who are D/deaf.
Diversity
Definition: many different kinds of people in a group including differences in background, culture, race, gender, age, and abilities.
Interpreter
Definition: a person who translates signing to speech and speech to signing.
Captions
Definition: written text that translates what a person is speaking.
Play corresponding ASL sign video allowing students to sign along if they choose to.
Time: 20 minutes LO's Targeted:# 1
The Elephant Game (The Elephant game is a well-known activity among the Deaf community and a fun way to introduce students to the Deaf culture.)
Introduce the Elephant game and explain the directions of the game to the students.
Have everyone stand up and form a circle with one person standing inside the circle.
The person inside the circle is going to point at a one person in the circle.
The person being pointed at will form an elephants trunk by having both hands in the shape of a fist on top of each other in front of their nose.
The students to the left and right of the elephants trunk will hold up the arm closest to the person and hold up their hand spread out to that persons ear not directly touching them. This will represent the Elephants ears.
The person in the middle will continue to point to anyone outside the circle and if either person doing the ears or nose makes a mistake or forgets to hold up the signs they become the pointer.
After being in the middle the students will step out and return to their seats.(Do this after the first person in the middle is changed to make sure they get a chance to be in the outside circle.)
The game ends when there are only two people left from the outside circle.
After the game ask the students to have a group discussion at their tables on two questions:
how the Elephant game is different from games normally played in hearing communities for example: Simon Says and Musical Chairs.
What are some games you’ve played before in class that could be played in the deaf community?
After the group discussions have the students share out to the class.
Begin going over vocabulary words in the lesson slides to activate background knowledge and context to the inclusion activity.
Comprehension Check Questions (CCQs)
How will you form your groups?
How many people in each group?
What do you need to do to receive full points for the role-play activity?
Note: When roleplaying with a scenario including a Deaf Character please be careful to be respectful of the character. Do not attempt to sign with no prior knowledge of it and or do disrespectful actions. It is encouraged to introduce their hearing capability and focus more on the solution rather than the actions of the character.
Time: 30 Minutes LO's Targeted: #2,3,4
Activity Name: Inclusive Interactions Activity
Steps/Directions:
Tell the students they will be forming groups of 3-4 using "Find Someone Who...." (finding a partner who has something in common as them such as clothing, hair, or eye color). Students will have 5 minutes to find their partners in silence only using eye contact and gestures.
After students have their groups have them share out what they have in common.
Once all students have sat down in their groups explain to the students they will be given scenarios of events or situations that can happen in everyday life involving a Deaf character.
Hand out a Scenario slip to each group and allow the students to read them. (there will be 5 scenario slips).
Tell the students they will identify one problem and two possible solutions for the scenarios using two vocabulary words they learned for full points. (10 min)
After identifying the problem and solutions tell them they will be creating a script and acting it out including one of their solutions in the scenario to show how it will change the outcome of the scenario. Students will have 10 minutes to come up with a script and practice it.
Have each group act out their scenario. Each group has 10 minutes to role-play. After they are done acting out have them share what the problem was and their solution.
CCQ's:
How will you form your groups? - using "Find someone who..."
How many people in each group? - 3-4 people
What do you need to do to receive full points for the role-play activity? - two vocabulary words in the description for your solutions.
How long do you have to come up with your script and practice? - 10 minutes
Time: 20 Minutes LO's Targeted: #5
Spend the next 10 minutes discussing the scenarios and student’s thoughts/feelings towards what they learned.
for the final 5 minutes begin to get student’s thinking of ideas that can help make everyday situations more accessible for Deaf individuals (write ideas on board)
Final Project:
Introduce final project to students that will be done at completion of Unit–
For your final project, in your groups you will create a non-profit organization that helps Deaf people in everyday situations (like in drive-throughs, restaurants, or movie theaters). You will make a poster and give a short presentation about your organization.
You can base your project on a topic we learn about in class, or come up with a new one on your own, the choice is yours!
Choose a Focus Area: Pick one situation where Deaf people need more accessibility (like ordering at a drive-through or buying tickets at the movies).
Plan Your Organization Name:
Think of a creative name.
Mission Statement: Write 1-2 sentences explaining your organization’s purpose.
Services: Describe at least 3 things your organization will do to help (like training businesses, creating apps, or hosting events).
Goals: Write 2-3 goals you want to achieve in the first year.
Create Your Poster
Title: write the name of your organization
Create a drawing/design that shows what your non-profit does. Use images, symbols, colors etc.. to represent your focus area and the services you offer. ( think of it like an advertisement– make it eye-catching and creative!)
Presentation
Give a 2-3 minute presentation describing:
Name of organization
mission statement
services your non-profit will offer (at least 3)
2-3 goals you want to achieve in the first year
You will be graded on the following areas:
creativity
organization
content