Alina Childers is a composer, sound designer, and audio engineer from Pennsylvania, currently completing her dual degree in Music Technology and Music Composition at Temple University. She is an incoming graduate student at NYU, where she will pursue a Master’s in Screen Scoring. With a foundation in orchestral writing and a deep interest in electronic music, Alina specializes in blending acoustic and synthesized sounds to create rich, cinematic scores for film, video games, and digital media.
Alina’s musical journey began early with classical piano training, later expanding to viola and a range of interesting instruments including the ocarina and hand pan. Her deep connection to music was sparked by a lifelong love of film and video game soundtracks, which fueled her imagination and led her toward composition. Over time, her curiosity evolved into a passion for music technology and sonic experimentation, opening doors to new forms of creative composition.
She has composed original music for student films, personal game demos, and multimedia projects, and has hands-on experience in audio recording, post-production, and live electronic performance. Her work draws from a broad palette, combining classical orchestration, modular synthesis, and styles such as jazz, indie rock, and folk, often combining acoustic and digital textures together in innovative ways.
In addition to her musical pursuits, Alina engages in illustration, piano performance, creative coding, and writing, bringing a multidisciplinary perspective to her storytelling. Her background in both the creative and technical sides of music production allows her to bridge artistic vision with practical execution. Looking ahead, she hopes to work in video game and film scoring, sound design, and audio implementation, where she can continue building immersive sound worlds.