Chaotic Evil Man-sized Undead (incorporeal)
FREQUENCY: Rare
NO. APPEARING: 2-20 (IV. 1d3)
SURPRISE: 33%; Others Automatic if undetected (or +17% or 0%)
SENSES: infravision
ARMOR CLASS: 7
SPEED: fly 12" (Class A)
HIT DICE: 3 + 3 (hp 17)
% IN LAIR: 40%
TREASURE TYPE: F
ATTACK AC 0: 16
MELEE: touch (1d4+1) plus 1 Strength drain
SPECIAL ATTACKS: Strength drain; Hits As: +1
SPECIAL DEFENSES: undetectable in shadow, Immune to sleep, charm, hold, or cold; DR/+1 (magic-none)
WEAKNESS: undead (shadow)
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low (5-7)
MORALE: +18%
SAVES: Poison 13, Petrify 14, Wand 15, Breath 16, Spell 16
LEVEL: IV (XP 338 or 250 + 4 per h.p.)
These horrible undead creatures are found amidst ancient ruins or deep beneath the ground. As they exist primarily on the Negative Material plane they drain Strength by merely touching an opponent. They attack living things without hesitation in order to gain the life force of their prey.
In addition to the 2-5 hit points of damage their chill touch causes, each hit also saps 1 point of the victim's Strength. Note that Strength returns to a creature 2-8 turns after being touched.
If a human opponent reaches 0 Strength or hit points, the shadow drains his life force and he becomes a shadow.
Shadows are not affected by sleep, charm or hold spells. They are not subject to cold-based attacks.
Shadows are 90% undetectable, as they appear to be nothing more than their name.
If bright light is cast — such as from a continual light spell — they can be clearly seen.