Chaotic Evil Man-sized Outsider (extra-planar) (6-ft tall)
FREQUENCY: Very rare
NO. APPEARING: 1
SURPRISE: 33%
SENSES infravision, ultravision
ARMOR CLASS: 5
MOVE: 6"
HIT DICE: 9 + 9 (hp 50)
% IN LAIR: nil
TREASURE TYPE: nil
THAC0: 12
MELEE: +2 pole axe (1d10+2)
SPECIAL ATTACKS: control summoner, death gaze - Hits As: +3
SPECIAL DEFENSES: Resist cold/electricity/fire/gas (half), Immune disease, energy drain, paralysis, poison, spells (charm, hold, sleep, slow), and stunning, DR/cold iron (magic-none)
WEAKNESS: vulnerability to sunlight
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low (5-7)
MORALE: +54%
SAVES: Poison 7, Petrify 8, Wand 9, Breath 8, Spell 10
LANGUAGES: Common (some), Demonic
LEVEL: VII (XP 3,644 or 1,950 + 14 per hp)
The sexless bodak has dark gray, pearly skin. The muscular body has no hair, and the head is long with oddly distorted features. The eyes are milky-white, vertical ovals of large size.
A bodak is a human who was changed to a monster after venturing somewhere upon the Abyssal Planes where mortals were not meant to be. The evil of the human's nature and the exposure to demonic substances triggered a terrible metamorphosis from man to bodak.
Bodak are very rare because they remain upon the Abyssal Planes except when called into service by some evil or foolish magic-user. The cunning of a bodak allows it to attempt control of the summoner, sometimes with a very high intelligence factor. (Roll 1d20 to indicate the random employment of cunning. Intelligence factor for control purposes can be as high as 20.) A few are found on the Prime Material Plane.
A bodak seldom utilizes a weapon, although it is 90% probable that a bodak will have one. The type is determined by the DM.
The gaze of a bodak, when met, causes death unless a save vs. death magic is made. This is effective at up to 30 feet.
Bodaks can be struck only by +1 or better magic weapons or cold-wrought iron ones. They are immune to spells such as charm, hold, sleep, slow. They are otherwise affected as demons are with respect to various attack forms, although poison does them no harm. Direct sunlight inflicts 1 point of damage per round.
Bodak have both ultra and infravisual capability. They speak the tongue of demons and demonic creatures well but remember few words of human speech.